Mortal Kombat 1’s graphics on Nintendo’s hybrid console have been widely panned, with many wondering how the developer …

  • schema@lemmy.world
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    1 year ago

    Imo the anger is a bit misdirected. Making a toned down version of the game takes equal the amount of resources, if not more compared to other ports. Performance wise the switch always has been a toaster, even compared to the last gen of consoles. There probably are now phones with more graphical power, so ports to hardware that is so far behind is difficult.

    I’ve ported games to switch and there is a lot of extra loops to go through to make it even remotely run at decent frame rates.

    The publisher could have made the switch version cheaper, but they probably invested more resources into it than porting it between xbox and playstation, so i can kind of understand why they didn’t.

    The argument “it looks worse so it should be cheaper” is kind of questionable, when the console they are buying it for just doesn’t allow for much better considering the art direction. If the switch was as powerful as the ps5 or current xbox, they would have made the game look as good as it is on all the other platforms.

    A valid question is if this needed a switch port at all, and considering the backlash, the publishers are probably asking themselves the same question.

    • stopthatgirl7@kbin.socialOP
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      1 year ago

      Aren’t most Switch games still $60, though? Just flipping through the US E-store, the only game I saw at $70 was Tears of the Kingdom, and this version of Mortal Kombat is not going to compare favorably to that.

      • schema@lemmy.world
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        1 year ago

        I wouldn’t personally buy it for the switch.

        But typically publishers are not making the price on release based on what platform you run it on. It looks worse, but that isn’t really the game’s fault. It has the same amount of cost attached to it as any other port of the game, if not more. On the other hand, from the consumer perspective, I can 100% understand why someone wouldn’t want to spend $70 on this.

        In the end, will it be worth the money they put in to port this game to less-than last gen? I have no idea.

    • stillwater@lemm.ee
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      1 year ago

      The Switch is also a whole generation older than the PS5 and latest X1 Series X (or whatever it’s really called). Important thing to factor in when understanding why the Switch port is so compromised. They aren’t scaling games down from more powerful consoles of the same generation anymore, they’re porting games from much more powerful consoles of the next generation.

  • Mandy@sh.itjust.works
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    1 year ago

    a glorified tablet has an inferior version of a game from other systems, who could have thunken?

    more news at 8

  • ShittyRedditWasBetter@lemmy.world
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    1 year ago

    What a bunch of whiney cunts.

    Imagine bitching because your 10 year old phone GPU can’t push polygons.

    You are lucky they made it work as well as they did on switch and don’t charge you EXTRA for the absurd amount of optimization that it must have took to get it even workable.

      • stopthatgirl7@kbin.socialOP
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        1 year ago

        Or maybe just wait for the Switch 2, since that’s actually looking like it’s real? This could’ve been a good 3rd party launch title for it.

        • ShittyRedditWasBetter@lemmy.world
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          1 year ago

          Yeah dude lets just push back that game for a year or two while we wait for the next gen. I’m sure that’s just free and not costly at all.

          • Chozo@kbin.social
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            1 year ago

            I mean, it probably would have been better than this. Not every game needs to release on all platforms. NeverRealm made a stupid decision trying to release on Switch at the same time as other consoles, especially when the Switch already has a foot in the grave as it is.

            If they’d have waited for the new hardware, sure some fans might’ve been a little upset, but it’s not like there’s a whole lot of crossover between MK fans and players who only own a Switch in the first place. Half of the MK games never got released on a Nintendo platform at all, and several that did didn’t release simultaneously with other platforms, and were also heavily modified ports.

            They could’ve waited a year or two, and not left such a bad taste in players’ mouths. I’m sure most people would’ve rather waited.

          • Maximilious@kbin.social
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            1 year ago

            Ah yes, I’m sure Sony lost oodles of money sitting on Spider-man and FF7R for years before they were ported to PC, or the other console “exclusives” that have a 3-12 month waiting period.

        • gaylord_fartmaster@lemmy.world
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          1 year ago

          I’m sure there are people out there with Switch as their only means to play games that would like to be able to play Mortal Kombat now and are happy it’s available. The people complaining have unrealistic expectations, either for what the Switch’s hardware can render, the amount of work that was and is required to make a game like it work on the Switch in the first place, or both. If you don’t want to play an inferior version of the game don’t buy it, but you clearly aren’t the target audience for the game.