alphacyberranger to Programmer Humor@programming.devEnglish • 10 months agoIt's a mass extinction eventlemmy.worldimagemessage-square138fedilinkarrow-up1560arrow-down1143
arrow-up1417arrow-down1imageIt's a mass extinction eventlemmy.worldalphacyberranger to Programmer Humor@programming.devEnglish • 10 months agomessage-square138fedilink
minus-square@jmcs@discuss.tchncs.delinkfedilink21•10 months agoC# is technically faster, but according to one of the cassette beasts’ co-directors, you can maximize productivity and performance by doing most stuff in gdscript and skipping directly to c++ for the bottlenecks.
minus-squareAshLassaylinkfedilink6•edit-210 months agoAlso currently no C# iOS support in Godot 4. And probably makes porting to non-MS consoles difficult since it relies on .NET
C# is technically faster, but according to one of the cassette beasts’ co-directors, you can maximize productivity and performance by doing most stuff in gdscript and skipping directly to c++ for the bottlenecks.
Also currently no C# iOS support in Godot 4. And probably makes porting to non-MS consoles difficult since it relies on .NET