@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 9 months agoJames Lambert: How I implemented MegaTextures on real Nintendo 64 hardwarewww.youtube.comexternal-linkmessage-square2fedilinkarrow-up146arrow-down14cross-posted to: polygongraphics@suppo.fi
arrow-up142arrow-down1external-linkJames Lambert: How I implemented MegaTextures on real Nintendo 64 hardwarewww.youtube.com@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 9 months agomessage-square2fedilinkcross-posted to: polygongraphics@suppo.fi
minus-square@PipedLinkBotBlinkEnglish4•9 months agoHere is an alternative Piped link(s): https://piped.video/watch?v=Sf036fO-ZUk Piped is a privacy-respecting open-source alternative frontend to YouTube. I’m open-source, check me out at GitHub.
Here is an alternative Piped link(s):
https://piped.video/watch?v=Sf036fO-ZUk
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source, check me out at GitHub.