I recently made a fairly simple shader heavily inspired by the one used for characters in The Legend of Zelda: The Wind Waker. I’ve got all my info on how it worked on the GameCube from this amazing video

Check out the source at bevy_wind_waker_shader

Here are some screenshots :)

Sphere:

Sphere

Light throughout day:

Daylight

Daylight

Night time

Night time

  • @PipedLinkBot
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    05 months ago

    Here is an alternative Piped link(s):

    amazing video

    Piped is a privacy-respecting open-source alternative frontend to YouTube.

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