• Carighan Maconar
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    222 months ago

    Why not? They are one of the last browsers to add support, so I think they quite did?

    • @taladar@sh.itjust.works
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      182 months ago

      One of the last browsers out of the two that exist (ignoring those that don’t really develop any of those features themselves)?

        • @taladar@sh.itjust.works
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          02 months ago

          Safari is also just one of the forks of the KHTML/WebKit/Blink codebase Chrome is based on. Admittedly they probably implement some of the stuff they do implement themselves too because the common ancestor version is quite a long time ago now.

          • Turun
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            12 months ago

            They don’t incorporate chromium changes in safari, so it should be considered separate.

    • @frankgrimeszz@lemmy.world
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      92 months ago

      It’s a vendor specific feature, as opposed to something any graphics chip can use. It’s kinda like… endorsing a closed source driver feature.

      • Carighan Maconar
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        22 months ago

        Meh, with games we want them to work independent of which type of controller we use, but display each driver’s specific button graphics as needed. I see no difference here. Do I want dynamic upscaling and auto-HDR for all graphics cards? Sure! Do I still want it optimized for each type of graphics card unless the hardware makers can - unlikely - present a unified API? Of course I do.