Watching gamers back peddle on cyberpunk hurts my soul. Just because the game is good now doesn’t excuse the bullshit they pulled on launch but peope just excuse it because it’s good now, they get what they deserve.
I get what you say, but I bought Cyberpunk after the fixes and it’s legitimately one of my favourite games I’ve ever played. They should’ve never been in this position, but they righted their wrongs instead of abandoning the game and they made it into the masterpiece it deserved to be.
What exactly do you want done about it? Are people not allowed to like a game if they had a bad launch but have since fixed it up?
Ultimately, the stakes are pretty low and you can avoid the risk of bad launches by just avoiding new launches in general and see where things stand with the game once the dust settles.
Personally, I’d take a bad launch year over MTX or invasive DRM/anti-cheat methods that don’t even really work to stop piracy or cheating.
Bad launch is giving then the benefit of the doubt which they don’t deserve. They intentionally launched an incomplete game so they could make the money now and look good for investors, and then just fix it post launch while also giving out ‘free’ updates that should have just been all there on launch.
Mind you I’m not complaining about the actual developers, it’s always the executives who are to blame when this happens.
People need to vote with their wallets, if they stopped pre ordering and buying buggy messes at launch companies would be incentivised to actually release fully working/fully developed games.
Also the whole background of how the devs and play testers were treated is horrendous.
Watching gamers back peddle on cyberpunk hurts my soul. Just because the game is good now doesn’t excuse the bullshit they pulled on launch but peope just excuse it because it’s good now, they get what they deserve.
I get what you say, but I bought Cyberpunk after the fixes and it’s legitimately one of my favourite games I’ve ever played. They should’ve never been in this position, but they righted their wrongs instead of abandoning the game and they made it into the masterpiece it deserved to be.
What exactly do you want done about it? Are people not allowed to like a game if they had a bad launch but have since fixed it up?
Ultimately, the stakes are pretty low and you can avoid the risk of bad launches by just avoiding new launches in general and see where things stand with the game once the dust settles.
Personally, I’d take a bad launch year over MTX or invasive DRM/anti-cheat methods that don’t even really work to stop piracy or cheating.
Bad launch is giving then the benefit of the doubt which they don’t deserve. They intentionally launched an incomplete game so they could make the money now and look good for investors, and then just fix it post launch while also giving out ‘free’ updates that should have just been all there on launch.
Mind you I’m not complaining about the actual developers, it’s always the executives who are to blame when this happens.
People need to vote with their wallets, if they stopped pre ordering and buying buggy messes at launch companies would be incentivised to actually release fully working/fully developed games.
Also the whole background of how the devs and play testers were treated is horrendous.