For me it is opening credits sequence in Nier Automata, Shadowlord’s castle in Nier Replicant and AI reveal in MGS2. All these three games are masterclass in storytelling.
For me it is opening credits sequence in Nier Automata, Shadowlord’s castle in Nier Replicant and AI reveal in MGS2. All these three games are masterclass in storytelling.
Discussing God and freedom with Morpheus AI in original Deus Ex. It’s just excellently done. The damn thing makes good points, and there’s this soft piano (?) music setting the tone
deleted by creator