Retro games are often known for being more difficult than their modern brethren. Every now and then though you run into a game that is actually too easy. Which game would you prefer to have more of a challenge?

  • mozz@mbin.grits.dev
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    8 months ago

    Haha I had exactly the same result. I tried kaizo Mario and couldn’t make it past the first 10-15 seconds.

    This GDC talk about the level design for Celeste is a pretty fascinating look at how were the nuts and bolts of making it come out so polished + good

    • PipedLinkBotB
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      8 months ago

      Here is an alternative Piped link(s):

      This GDC talk

      Piped is a privacy-respecting open-source alternative frontend to YouTube.

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