RonnieB@lemmy.world to Games@lemmy.worldEnglish · 2 months agoPalworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO saysautomaton-media.comexternal-linkmessage-square46fedilinkarrow-up1130arrow-down125cross-posted to: games@sh.itjust.works
arrow-up1105arrow-down1external-linkPalworld faces the difficult choice of whether to become a live-service game or stay buy-to-play, PocketPair’s CEO saysautomaton-media.comRonnieB@lemmy.world to Games@lemmy.worldEnglish · 2 months agomessage-square46fedilinkcross-posted to: games@sh.itjust.works
minus-squareDark Arc@social.packetloss.gglinkfedilinkEnglisharrow-up1·2 months agoTypically live service games last a lot longer in terms of new content and updates. There are a lot of recent complete failures of live services though that didn’t make it more than a couple of months … they’re just bad games.
Typically live service games last a lot longer in terms of new content and updates. There are a lot of recent complete failures of live services though that didn’t make it more than a couple of months … they’re just bad games.