Unity’s new “per-install” pricing enrages the game development community | Fees of up to $0.20 per install threaten to upend large chunks of the industry.::Fees of up to $0.20 per install threaten to upend large chunks of the industry.
Unity’s new “per-install” pricing enrages the game development community | Fees of up to $0.20 per install threaten to upend large chunks of the industry.::Fees of up to $0.20 per install threaten to upend large chunks of the industry.
So out of every 1M downloads, that’s $200,000 to Unity’s pocket and out of the pockets of developers. Am I doing this math right?
Not downloads. Installs. They also count re installs. So if you. Install a game, play it, remove it, then install again later that is an additional charge to the dev.
How does that even work if say I buy a game at $10 and then I uninstall and install 51 times?
You’ve entered into a brand new era of trolling game developers by directing costing them for the fun of it.
That’s the cool part, it doesn’t.
Plus on top of all the other subscription fees.
it’s not even really about the money, even if it will fuck the devs and ruin projects and lives, but the breach of trust and a mark that more shit is probably on it’s way if this goes through. Unity owns a ecosystem that many people depend on and now they really start squeezing. It’s not right.
This is why things that act as commons should be either nationalised or replaced with free software.
I agree. This dipping of fingers into the pockets of devs errodes trust.