Oh god, I had such weird issues with audio on my manjaro desktop with pulseaudio … Never touched anything related to sound on that system again, out of fear everything would break down again. I didn’t switch to pipewire until years later.
Well, I have this weird issue when playing Fallout 76 through Steam on Ubuntu 24.04.
If I use my Bluetooth headphones to play, journalctl shows periodic streams of pipewire errors (not near my laptop or I would paste the errors), and after one or two hours audio will become silent. I can recover stopping the game, reconnecting the headphones, and starting the game.
It seems like a problem with the game, as other games, including the other Fallouts, work flawlessly. Still shouldn’t overwhelm pipewire IMO.
TBH the last audio quirk I had on Linux was two years ago, it wouldn’t remember the volume of my headphones, and it was solved on its own after an update.
if i use my bt headphones on winfows, it works only as hands-free, which has lower quality. even then it will fall behind, after 10 mins of listening there will be like a 10 sec delay. until it soon fails completely. will not connect at all on android. works without issues on all my linux machines.
@Natanox@NONE_dc when i installed windows 7 beta first time, it was impossible to make my realtek audio work with it at all, all drivers failed to start…
When was that change? I feel like I had pulse audio issues years ago, but lately sound has mostly worked well. The only thing I was unable to do in Pop OS was switch between two different pairs of headphones.
Wrong OS, that’s Windows.
Since Pipewire came around that means. Before… well… let’s not talk about the collective Pulseaudio trauma.
Oh god, I had such weird issues with audio on my manjaro desktop with pulseaudio … Never touched anything related to sound on that system again, out of fear everything would break down again. I didn’t switch to pipewire until years later.
Well, I have this weird issue when playing Fallout 76 through Steam on Ubuntu 24.04.
If I use my Bluetooth headphones to play, journalctl shows periodic streams of pipewire errors (not near my laptop or I would paste the errors), and after one or two hours audio will become silent. I can recover stopping the game, reconnecting the headphones, and starting the game.
It seems like a problem with the game, as other games, including the other Fallouts, work flawlessly. Still shouldn’t overwhelm pipewire IMO.
TBH the last audio quirk I had on Linux was two years ago, it wouldn’t remember the volume of my headphones, and it was solved on its own after an update.
if i use my bt headphones on winfows, it works only as hands-free, which has lower quality. even then it will fall behind, after 10 mins of listening there will be like a 10 sec delay. until it soon fails completely. will not connect at all on android. works without issues on all my linux machines.
Could be some program using your microphone. A lot of headsets will go into hands-free mode when you do that.
It seems both suck at handling our Bluetooth headphones.
@Natanox @NONE_dc when i installed windows 7 beta first time, it was impossible to make my realtek audio work with it at all, all drivers failed to start…
When was that change? I feel like I had pulse audio issues years ago, but lately sound has mostly worked well. The only thing I was unable to do in Pop OS was switch between two different pairs of headphones.
Which is fixed after just reinstalling the driver …