diesisteinusername@feddit.org to Games@sh.itjust.worksEnglish · 2日前Half-Life 2 RTX and all of its foggy, ray-traced lighting is getting a demo next weekwww.rockpapershotgun.comexternal-linkmessage-square25fedilinkarrow-up168arrow-down14
arrow-up164arrow-down1external-linkHalf-Life 2 RTX and all of its foggy, ray-traced lighting is getting a demo next weekwww.rockpapershotgun.comdiesisteinusername@feddit.org to Games@sh.itjust.worksEnglish · 2日前message-square25fedilink
minus-squareTrollception@sh.itjust.workslinkfedilinkEnglisharrow-up2·1日前There shouldn’t be any additional input lag. DLSS and frame gen have some but to most people it’s not noticeable since it’s like 10ms.
minus-squareUndercoverUlrikHD@programming.devlinkfedilinkEnglisharrow-up2·12時間前Frame gen introduce input lag due to interpolation, DLSS shouldn’t produce any input lag as far as I’m aware.
There shouldn’t be any additional input lag. DLSS and frame gen have some but to most people it’s not noticeable since it’s like 10ms.
Frame gen introduce input lag due to interpolation, DLSS shouldn’t produce any input lag as far as I’m aware.