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#Ubisoft just added Denuvo to #AssassinsCreedMirage via a day-1 patch a few minutes ago. AFTER all the major reviews went online. Sincerely: Fuck off.
Wait, but they already launched it without Denuvo. So pirates can easily crack the launch version without it, and only paying customers need to deal with the antipiracy bullshit? Nice, they took a pro-piracy hyperbole and made it actually real.
Eh, I only meant hyperbole in terms of antipiracy affecting the pirates that had to figure out how to crack it. As a broad gesture at the fact piracy (consumption) depends on piracy (effort) to work
I’m thinking this too… like what’s even the point of using denuvo if it’s not applied day one? The whole point is to delay piracy so they sell more copies during launch week (in theory), so waiting until after day one completely ruins that since you can just pirate the easily cracked launch version.
The point is that they purposefully left (or created) bugs in the day one version that are fixed in this patch after you install denuvo
It’s not the first time they’ve done something like that, they broke another assassins creed game and leaked it to get people to buy the real copy, this is no different
I mean, decompiling an obfuscated binary down to each individual CPU instruction is pretty nuts to compare two separate releases, even at that level, denuvo can be injected into game assets everywhere, so it gets hard to tell what’s an actual patch and what’s denuvo. I’m guessing it’s sort of on purpose, by combining legitimate updates with denuvo, it’s harder to tell what’s denuvo. If denuvo was included in version 1, it would be easier to tell what was a legit update in the patch, and rule out those piece of the install being denuvo. But that’s all sort of the whole point of denuvo is that it’s all over the codebase, all over the binaries, the assets, the libraries. It’s hard to nail down every spot it exists
If non DRM version is given to reviewers, it will leak to crackers, unless you control 100% of reviewers you give a copy. This does not make any sense.
You’re right, according to Ubi the update on PC was ‘included in the 41.6 GB game files ahead of Oct 5’. It was a prerelease patch, not day 1.
Nice of Epic to start directly exploiting the lack of PC physical media around the same time people are talking about getting rid of disc drives on consoles.
I think the primary method of PC sales for this game is on the Epic Game Store. Yeah I neglected to consider it’s also available from Ubisoft+ or whatever but also does anyone actually use that
Epic Game Store also doesn’t have any preloading, meaning they had all the opportunity to deploy Denuvo pre-launch but post-embargo without having preloads as a loose end.
Wait, but they already launched it without Denuvo. So pirates can easily crack the launch version without it, and only paying customers need to deal with the antipiracy bullshit? Nice, they took a pro-piracy hyperbole and made it actually real.
DRM ONLY ever affects paying customers, ergo DRM is always unethical malware.
Also, let’s never forget how Ghostwire Tokyo had Denuvo patched IN over a year after release.
Eh, I only meant hyperbole in terms of antipiracy affecting the pirates that had to figure out how to crack it. As a broad gesture at the fact piracy (consumption) depends on piracy (effort) to work
I’m thinking this too… like what’s even the point of using denuvo if it’s not applied day one? The whole point is to delay piracy so they sell more copies during launch week (in theory), so waiting until after day one completely ruins that since you can just pirate the easily cracked launch version.
The point is that they purposefully left (or created) bugs in the day one version that are fixed in this patch after you install denuvo
It’s not the first time they’ve done something like that, they broke another assassins creed game and leaked it to get people to buy the real copy, this is no different
https://gamefaqs.gamespot.com/boards/935316-assassins-creed-directors-cut-edition/43146901
Doesn’t this make it easier to crack the denuvo as well though? Since now you have a list of changes to look at for where denuvo is implemented.
I mean, decompiling an obfuscated binary down to each individual CPU instruction is pretty nuts to compare two separate releases, even at that level, denuvo can be injected into game assets everywhere, so it gets hard to tell what’s an actual patch and what’s denuvo. I’m guessing it’s sort of on purpose, by combining legitimate updates with denuvo, it’s harder to tell what’s denuvo. If denuvo was included in version 1, it would be easier to tell what was a legit update in the patch, and rule out those piece of the install being denuvo. But that’s all sort of the whole point of denuvo is that it’s all over the codebase, all over the binaries, the assets, the libraries. It’s hard to nail down every spot it exists
It’s not a day one patch, but day-1 patch. The game will be released a few hours from now.
If non DRM version is given to reviewers, it will leak to crackers, unless you control 100% of reviewers you give a copy. This does not make any sense.
That’s the thing: paying consumers always pay the price for DRM by having to jump through any hoops.
There are no “hoops” here though?
Sounds like they added it after the review embargo ended but before the game releases to the public.
You’re right, according to Ubi the update on PC was ‘included in the 41.6 GB game files ahead of Oct 5’. It was a prerelease patch, not day 1.
Nice of Epic to start directly exploiting the lack of PC physical media around the same time people are talking about getting rid of disc drives on consoles.
Epic? This is Ubisoft.
I think the primary method of PC sales for this game is on the Epic Game Store. Yeah I neglected to consider it’s also available from Ubisoft+ or whatever but also does anyone actually use that
Epic Game Store also doesn’t have any preloading, meaning they had all the opportunity to deploy Denuvo pre-launch but post-embargo without having preloads as a loose end.
What does Epic have to do with this?
So time for those reviewers to send their version.
😂 yeah if they want to get blacklisted and sued.
Unless each review copy is internally flagged, I wouldnt expect anyone to own up to leaking the copy to even risk being sued.
Reviewers get games prior to release day. So it may not be so likely that you can get a working game without the day 1 patch.
Yeah, but pirates won’t be able to get the newer updates/bugfixes