It seems like if what you’re showing is what you understand they find appealing and fun, then surely that’s what should be in the game. You give them that.

But instead, you give them something else that is unrelated to what they’ve seen on the ad? A gem matching candy crush clone they’ve seen a thousand times?

How is that model working? How is that holding up as a marketing technique???

  • Comradesexual@lemmygrad.ml
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    11 months ago

    Thank you for sharing. I’ve never worked in mobile games but I work in regular game dev and I’m very tired of people being very vocally incorrect (especially if they’re unwilling to change their preconceived notion because they decided it sounds too logical not to be true) about how the industry works.