Per the official Stop Killing Games FAQ: https://www.stopkillinggames.com/faq (apologies if formatting ends up looking weird)
Q: Aren’t you asking companies to support games forever? Isn’t that unrealistic?
A: No, we are not asking that at all. We are in favor of publishers ending support for a game whenever they choose. What we are asking for is that they implement an end-of-life plan to modify or patch the game so that it can run on customer systems with no further support from the company being necessary. We agree it is unrealistic to expect companies to support games indefinitely and do not advocate for that in any way. Additionally, there are already real-world examples of publishers ending support for online-only games in a responsible way, such as:
‘Gran Turismo Sport’ published by Sony ‘Knockout City’ published by Velan Studios ‘Mega Man X DiVE’ published by Capcom ‘Scrolls / Caller’s Bane’ published by Mojang AB ‘Duelyst’ published by Bandai Namco Entertainment etc.
Closest you can get to that experience that I know of is the Pinball Hall of Fame in Las Vegas. They got all kinds of machines, old and new, that only take quarters. Isn’t just pinball machines either, they got a sizeable amount of arcade cabinets.
Gordon Ramsey Burger in Vegas was maybe one of the best craft burgers I’ve had.
Update: I just randomly figured it out right after waking up!
Solution: All you have to do is create this folder path: “Android/data/com.hoplite.spacehulk/files” create any folders you don’t see here on your phone that’s it. I was apparently missing a “files” folder within that space hulk folder.
The quickest way to check if this works: