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Joined 1 year ago
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Cake day: June 14th, 2023

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  • i think so. it’s really a very different gameplay loop - mostly you’re laying track and maybe adjusting junctions. the level structure really eases you in, and, for better or worse, there’s no signaling but trains will ghost to avoid collisions (this slows them down, so you’re still rewarded for building good layouts where no ghosting happens)

    i think at the very least, you’ll be able to tell if it’s a good fit inside of the 2 hour refund window, or you can watch some early game stuff on youtube



  • i wish i knew. i can tell you when i was laid off (in software), i was given an nda and non-disparagement contract that my severance was contingent upon so based on that experience, these companies consider severance a “gift”

    edit: i think it also (duh) depends on the state - many states are “employment at will”, and i would guess in those states since they can dismiss you without cause (save for discrimination), you aren’t required to pay severance. most companies still do, but i imagine the requirement wouldn’t mesh with the concept of at will employment




  • one last gift with a final check and a letter congratulating them on making it to the real world. i think one of my aunts was still sending me stuff but i got a letter from my uncle i think telling me i’d made it to the real world. at some point the gifts felt nice but we’re also kinda pointless so I totally appreciated the letter and the congrats.

    edit: i also agree with the other comment tho. if you see something that makes you think of someone, by all means buy them a gift! but you don’t have to force something every year





  • That 90 minute to do a full ng+ run number is kinda nuts but an interesting design choice. I ended up not picking up starfield but I do hope someone takes this novel ng+ approach and expands on it to create a game more focused on that as a story telling tool.

    Heck, THIS is what studios should be using AI for - write a solid base story and let the AI build on that to create a more truly infinite and distinct set of new loop possibilities. (I would say your first 5 or so runs should be handcrafted, tell an interesting cohesive story, and then if players still want more the AI can kick in and offer additional replayability)


  • i gotta ask - are people really coding like this now? telling an AI what they want to accomplish and then editing after the fact? or is this just a technique that’s being used by more junior and just-starting developers?

    if it’s truly all happening locally i could see it becoming a little more mainstream but i’ve never thought most companies would be comfortable sending parts of their codebase to an upstream AI source for processing

    i’ve spoken to a friend who’s learning to code and using chat-gpt to help him learn the ropes, and i think that’s a great use of it as a learning tool but i do hope we don’t go down a road where fewer and fewer people can write things from scratch (or what we referred to as “from scratch” a year ago).








  • When I read the post I was initially focused on google search but man….if gmail were to die, the pile-on effects would be seriously catastrophic and it would take a very long time for things to stabilize again. It’s not just personal emails that are handled by gmail - their corporate offerings are used by a ton of companies, and there are plenty of school districts as well that rely on it for their email (and thus associated logins). If you’ve ever worked near education, you know what a cluster that would be as all the IT departments scrambled to figure out who would be responsible for a migration.

    I don’t really see it happening, but it’s very scary to think about what would happen if gmail were to fall.