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Cake day: August 14th, 2023

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  • The spirit of your point is right, but: game patches existed back then. The first patch for Half Life was 1.0.0.8 released in 1999 (release version was 1.0.0.5). I cannot find the patch notes or exact release date as my search results are flooded with “25th anniversary patch” results.

    What was true is that players patching their games was not a matter of course for many years. It was a pain in the ass. The game didn’t update itself. You didn’t have a launcher to update your game for you. No. Instead, you had to go to the game’s website and download the patch executable yourself. But it wasn’t just a simple “Game 1.1 update.exe” patch. That’d be too easy. It was a patch from 1.0.9 to 1.1, and if you were on 1.0.5.3 you had to get the patch for 1.0.5.3 to 1.0.6.2, then a patch from that to 1.0.8 then a patch from that to 1.0.9. Then you had to run all of those in sequence. This is a huge, huge part of why people eventually started to fall in love with Steam back in the day. Patches were easy and “just worked” — it was amazing compared to what came before.

    The end result being that patches existed but the game that people remember (and played) was by and large defined by what it was on release. Also console games weren’t patched, although newer printings of a game would see updates. Ocarina of Time’s 1.0 release was exclusive to Japan; the North American release was 1.1 for the first batch of sales. After the initial batch was sold out the release was replaced by 1.2. That was common back then. As far as I know there was no way for consumers to get theirs updated, or to even find out about the updates. But they did exist.



  • Paying over a third of all revenue generated from searches on Apple’s platform. That’s incredible. Not a lawyer so I have no idea how this will work out legally, but I have a hard time parsing such an enormous pay-share as anything other than an aggressive attempt to stymie competition. Flat dollar payments are easier to read as less damning, but willingly giving up that much revenue from the source suggests the revenue of the source is no longer the primary target. It’s the competitive advantage of keeping (potential) competitors from accessing that source.


  • Typical corporate greed in that sense. It’s stupid but I’m not at all surprised by that attitude.

    The part that even if they were morally right in that sense… it’s already too late. This is trying to close the barn door not just after the horse left, but after the horse already ran off and made it two states over. There’s definitely value to LLM in having more data and more up to date data, but reddit is far from the only source and I cannot imagine that they possess enough value there to have any serious leverage.

    Reddit would/will survive being taken out of internet search results. Not without costs though: it will arrest their growth rate (or accelerate shrink rate, as appropriate) and make people less interested in using the site.





  • That really depends on what their goal is.

    From a business perspective it’s not worth fighting to eliminate 100% of ad block uses. The investment is too high. But if they can eliminate 50% or 70% or 90% of ad block uses with youtube? That could be worth the effort for them. If they can “win” for Chrome and make it a bit annoying for Firefox that would likely be enough for Google to declare it a huge success.

    People willing to really dig all the way in to get a solution they desire are not the norm. Google can be OK with the 1% of us out there as long as we aren’t also making it possible for another huge chunk of people to piggyback off it effortlessly.



  • The stuff that made Vista shitty to most end users wasn’t truly fixed with W7. For the most part W7 was a marketing refresh after Vista had already been “fixed.” Not saying that it was a small update or anything like that, just that the broken stuff had been more or less fixed.

    Vista’s issues at launch were almost universally a result of the change to the driver model. Hardware manufacturers, despite MS delaying things for them, still did not have good drivers ready at release. They took years after the fact to get good, stable, drivers out there. By the time that happened, Vista’s reputation as a pile of garbage was well cemented. W7 was a good chance to reset that reputation while also implementing other various major upgrades.





  • People underestimate how much production other countries are capable of. Of course, China does dominate the manufacturing game, especially mass production.

    There’s no shortage of alternatives all the same. Vietnam in particular has been doing quite well taking manufacturing work that companies are moving out of China so as to diversify their production chain. India is rising on that front too. Not to mention that the west truly does far more manufacturing than people give credit for — I’ve found that nearly every category of general goods that I try to buy will have some US made options. That’s not even touching the rest of the west. The big exception being electronics, but those have Vietnam and India as growing alternatives, with Taiwan, Japan, Malaysia, and Singapore all as solid players in that market.

    The overall point being: it’s entirely possible to remove China from the manufacturing chain if there’s enough money behind the push. The US economy is probably large enough to do so with some meaningful struggle. The US and major allies could do so more easily. The difficulty is more political and temporal. Getting everyone on board and committed plus going through with the multi-year long process.


  • ME2 is a good game in isolation, but I think it played a big part in getting Bioware where they are now.

    ME2 saw them move far, far more into the action-RPG direction that was wildly popular at the time, with a narrative that was in retrospect just running in place (ME2 contributes effectively nothing towards the greater plot and zero major issues are introduced if it is excised from the trilogy). I feel the wild success ME2 saw after going in this direction caused Bioware to (a) double down on trend chasing, and (b) abandon one of their core strengths of strong, cohesive narratives. ME3 chased multiplayer shooter trends, DA:I and ME:A both chased open world RPG trends, Anthem chased the live service trend, and the first try at DA3 chased more live service stuff before Anthem launched to shit and they scrapped the whole thing to start over.

    All while, of what I saw first hand (of those I played) or read about secondhand (of those I did not play) none of those games put any serious focus on Bioware’s bread&butter of well written narratives. ME3 in particular is a narrative mess, with two solid payoffs (Krogans + Geth-Quarians) and the rest being some of the worst writing I’ve seen in a major video game.

    ME2 was great. ME2 also set Bioware on a doomed path.




  • This doesn’t need to immediately lower housing costs to have a positive impact.

    Hypothetical numbers… If housing was going to go up 5% in the next year and this change causes that to go down to a 1% increase, it will have made things better. Of course, we’d all like to just go straight to lowered housing costs. But individual changes can still do good and bring us towards that goal without strictly accomplishing it.


  • That depends on how long FCC is able to keep it implemented for, IMO.

    Something that gets lost a lot in policy discussion is that once you implement a business regulatory policy like this, you create a constituency for that policy. It’s an advantage in preserving hard fought gains but that also means the timelines need to work for it. The problem net neutrality faced the first time is that it was (a) late in Obama’s presidency, (b) held up by court cases, and (c) reversed early on by Trump’s FCC. There wasn’t much time for the internet business community to build a business model around it.

    If net neutrality is regulated into existence for 5+ years, at that point businesses will have come to rely on its existence. Taking it away will be harder, especially for a big pro-business party if it’s getting an earful from megacorporations that want things to stay as they are.

    Of course, I do agree that legislating it is the most robust option and would be the best course of action. I just don’t see legislation as the only option with any longevity. FCC rules can be that if the timelines work.