• 6 Posts
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Joined 1 year ago
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Cake day: July 9th, 2023

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  • Even this is a stretch to be honest. Their games aren’t easy to mod. Minor updates break shit. You need to consider mod load order. You need to “clean” the base files before loading in any big mods.

    Their games are made of fucking speghetti code and they don’t care. They could fix it, but they don’t. They could clean their own base game files so this isn’t necessary, but they would rather force people into the ecosystems of Creation Club.



  • There are some films I enjoy which are objectively bad, and that’s okay.

    If people want to enjoy Bethesda games, it’s fine, each to their own.

    However, if you want to talk about game design, there is a lot of evidence which supports the claim that Bethesda don’t know what makes a (objectively) good game anymore.

    Unfortunately, Bethesda are the only ones in town who are capitalising on “Bethesda style games”. (With the exception of a few, like The Outer Worlds, and Cyberpunk 2077).

    Bethesda’s strong suit is their physical world building - but everything else has been getting worse.

    The running joke is that the players mod the game to fix after launch. Except it’s not a joke, and it’s really not funny when the devs actually expect the community to fix their game. They could simply pay someone to implement every single fix from the UFO4P and UESSP, but choose not to. They do not care about quality.