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Joined 7 months ago
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Cake day: February 18th, 2024

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  • If the alternative is corporations violating privacy even more? Absolutely.

    The absolute maximum information it’s legal for corporations should be a dozen orders of magnitude less than they do right now, and asking a single user for an ID without a clear, bulletproof cause should be an instant corporate death penalty with every bit of data they’ve ever collected erased.

    Privacy is a fundamental right and you shouldn’t be allowed to operate anywhere if you don’t respect it absolutely.



  • Usually “expensive money” means that it’s hard to borrow.

    “Devalued” refers to purchasing power. “How much food will $1 buy me?”

    They’re describing different things. In terms of the economic relationships that result in the current scenario, I’m not even going to try. Ignoring that we don’t really know and a lot of traditional economics rely on the assumption that actors are rational (which we now know is absurd), I’m far from an expert in macro-economic theory. Systems are complicated.


  • I could pop cabal heads with [insert high impact scout, bonus if firefly] for days. Hell, I pretty much did on D1. Then D2, in addition to all the other bad design stuff to satisfy live service, also decided they wanted to try to dictate your gun choice in certain game modes with all the bullshit seasonal modifiers on untouchable enemies without specific perks.

    All I want to do is run strikes on the basic races by myself. But they can’t milk me for money like that.









  • Take this with a grain of salt, because I haven’t played in years, and am only vaguely aware of others playing it.

    But my understanding is that you have ads, then get finite lives per day, which you can buy with actual money, and you can buy powerups with money, and (without seeing the code to verify) over time they get you to the point where most of the levels are generated to be either impossible without powerups or you have to get really lucky with how the level plays out to succeed without powerups. I know someone who gets like 5-10 minutes a day (with ads, of course) of gameplay without spending money.



  • I went in expecting a space-skyrim with typical Bethesda jank, and that’s exactly what we got

    I won’t say I disliked it. There was a lot of stuff I liked, and the gunplay was substantially less painful than fallout. But the thing with Skyrim that makes it easy to get hooked for me is the fact that from wherever I am, I can just wander, and I’ll find cool places to go. I’ll find a cave to wander down that goes through more than one civilization before letting me out somewhere different, that I can also just pick a direction and wander.

    There’s nothing really in Starfield that does that. I still really liked a lot about it, and some of the city stuff pushes into feeling immersive-sim-like. But I would have preferred less solar systems, but ones that were (or had been) more fully populated by humans and felt like you were really exploring each world instead of a small area.

    It’s still worth playing, and the base is potentially there for some really cool total conversion type mods. But it doesn’t really do the open world feeling that Bethesda was one of the few who consistently did really well.