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Cake day: August 21st, 2024

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  • nope, big things are built with “industrial replicators”. the only thing they can’t make is a material called latinum, which is sought after by the ferengi precisely because it’s the only scarce thing left.

    also, there’s a distinction to be made between “private” and “personal” property. people still own things, but it’s for sentimental reasons. like, you wouldn’t have a toolbox or a statue or a mansion unless it was your “lucky” toolbox or “antique” statue or a “family” mansion. things only have sentimental value, not monetary value.

    but you’re right in that an economy exists, because the federation still needs to do outside trade and freight. it’s just more of a bartering system.

    also, people on DS9 tend to carry latinum around due to the ferengi presence. the bar in ds9 just has the same replicators that all the rooms do, but it’s like a custom to buy a drink at the bar and gamble.







  • i’m personally not too fond of llms, because they are being pushed everywhere, even when they don’t make sense and they need to be absolutely massive to be of any use, meaning you need a data center.

    i’m also hesitant to use the term “ai” at all since it says nothing and encompasses way too much.

    i like using image generators for my own amusement and to “fix” the stuff i make in image editors. i never run any online models for this, i bought extra hardware specifically to experiment. and i live in a city powered basically entirely by hydro power so i’m pretty sure i’m personally carbon neutral. otherwise i wouldn’t do it.

    the main things that bother me is partially the scale of operations, partially the philosophy of the people driving this. i’ve said it before but open ai seem to want to become e/acc tech priests. they release nothing about their models, they hide them away and insinuate that we normal hoomans are unworthy of the information and that we wouldn’t understand it anyway. which is why deepseek caused such a market shake, it cracked the pedestal underneath open ai.

    as for the training process, i’m torn. on the one hand it’s shitty to scrape people’s work without consent, and i hope open ai gets their shit smacked out of them by copyright law. on the other hand i did the math on the final models, specifically on stable diffusion 1.0: it used the LAION 5B scientific dataset of tagged images, which has five billion ish data points as the name suggests. stable diffusion 1.0 is something like 4GB. this means there’s on average less than eight bits in the model per image and description combination. given that the images it trained on were 512x512 on average, that gives a shocking 0.00003 bits per pixel. and stable diffusion 1.5 has more than double the training data but is the same size. at that scale there is nothing of the original image in there.

    the environmental effect is obviously bad, but the copying argument? i’m less certain. that doesn’t invalidate the people who are worried it will take jobs, because it will. mostly through managers not understanding how their businesses work and firing talented artists to replace with what is basically noise machines.




  • i’m still not entirely sold on them but since i’m currently using one that the company subscribes to i can give a quick opinion:

    i had an idea for a code snippet that could save be some headache (a mock for primitives in lua, to be specific) but i foresaw some issues with commutativity (aka how to make sure that a + b == b + a). so i asked about this, and the llm created some boilerplate to test this code. i’ve been chatting with it for about half an hour and testing the code it produces, and had it expand the idea to all possible metamethods available on primitive types, together with about 50 test cases with descriptive assertions. i’ve now run into an issue where the __eq metamethod isn’t firing correctly when one of the operands is a primitive rather than a mock, and after having the llm link me to the relevant part of the docs, that seems to be a feature of the language rather than a bug.

    so in 30 minutes i’ve gone from a loose idea to a well-documented proof-of-concept to a roadblock that can’t really be overcome. complete exploration and feasibility study, fully tested, in less than an hour.



  • his take on the petition was uneducated and seemed to stem mostly from a pro-industry perspective. it was like he misunderstood how government petitions in europe works and based all his criticism on that misunderstanding.

    basically the point he missed is that these petitions don’t become laws as written, but are put up for discussion. highlighting a problem in a niche where it is easy to understand usually ends up highlighting a broader issue.

    Thor took this flawed understanding and applied his substantial industry knowledge to it, which led him to the conclusion that games would be impossible to make if this petition won out because it would force companies to keep the servers up forever, which is not at all what the petition is about.

    he then refused to back down from this position when people tried to explain it better.


  • lime!@feddit.nutoLemmy Shitpost@lemmy.worldAI art is not "made" by a person
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    3 days ago

    there’s also sometimes deeper collaboration with image generation, where you edit the result in like krita and then send it through the generator again to smooth out the edges of the touch-ups.

    i occasionally do work where i cut up existing images to make new ones, like making a person in a particular pose by pulling an head from one image, a torso from another, an arm and background features from a third etc, then i would painstakingly color match and blend it all together with hours of filter, clone brush and single-pixel edit work. with image generation i can get a blending and lighting pass for my image in a few seconds. it’s not perfect but the speed makes the work a lot easier.