- cross-posted to:
- emulation@lemmy.ml
- cross-posted to:
- emulation@lemmy.ml
This also includes ceasing development and destroying their copies of the code.
The GitHub repo page for Yuzu now returns a 404, as well. In addition, the repo for the Citra 3DS emulator was also taken down.
As of at least 23:30 UTC, Yuzu’s website and Citra’s website have been replaced with a statement about their discontinuation.
Other sources found by @Daughter3546@lemmy.world:
- https://gbatemp.net/threads/yuzu-emulator-shutting-down-paying-nintendo-2-4-million-in-lawsuit-settlement.650039/
- https://www.gamesindustry.biz/nintendos-yuzu-lawsuit-puts-emulation-in-the-spotlight-opinion
- https://www.ign.com/articles/nintendo-says-tears-of-the-kingdom-was-pirated-1-million-times-pre-release-in-lawsuit-against-emulator-creator
There is also an active Reddit thread about this: https://www.reddit.com/r/Games/comments/1b6gtb5/
Whether or not you paid for the game is completely irrelevant to whether Yuzu is designed to circumvent DRM. DRM is designed to prevent making unauthorized copies, which is exactly what Yuzu does, regardless of whether you paid for it or not.
I’m not defending Nintendo, just the English language.
Yes, but the emulator doesn’t circumvent any copy protection. It utilizes the decryption key from your own hardware (assuming you dumped it yourself) to run ROMs which have already had the DRM circumvented by whatever was used to dump them in the first place (which the emulator doesn’t do).
This is generally the same reason why emulators such as Bleem (which works the same way as Yuzu with the decryption keys but for PS1) have been ruled legal in past court cases.
A good analogy would be that you’re using their keys, on their locks, but put in a different door.
Honestly