It’d be cool if, ya know, digital releases came with transferable, irrevocable licenses, and the freedom to create your own physical backups for your games without needing to “check in”.
But we won’t get that. We’ll never even get close to that.
So in lieu of that, we have to stick with the discs, because that’s the last distribution method where there were proper consumer protections in place.
We’re stuck with this dated format and it’s low storage space because these businesses have utterly refused to provide us the same benefits in the digital space as we got from the discs, and the trade-off for the convenience is unacceptable.
IIRC, first time setup with the Xbox requires internet connection.
When you buy a CD game, you still have to download part of it from the internet. The game will begin downloading and then can let you play when it reaches a certain percentage and continues downloading the rest of the game.
I’m not sure about the Xbox, but other consoles have required certain updates for the console’s OS. I remember this being a thing with the PSP and PS3, in particular. Trying to stay on 3.55 for PS3 was a dream for many because it was hackable but some games required a higher OS version and the game couldn’t be played until the workaround was found to spoof an OS update.
It’d be cool if, ya know, digital releases came with transferable, irrevocable licenses, and the freedom to create your own physical backups for your games without needing to “check in”.
But we won’t get that. We’ll never even get close to that.
So in lieu of that, we have to stick with the discs, because that’s the last distribution method where there were proper consumer protections in place.
We’re stuck with this dated format and it’s low storage space because these businesses have utterly refused to provide us the same benefits in the digital space as we got from the discs, and the trade-off for the convenience is unacceptable.
“Cartridges” which are just SD cards in reality are a thing
I do not own Xbox ever, how does disc media work if you do not connect the console to always-on internet presumably for patches?
IIRC, first time setup with the Xbox requires internet connection.
When you buy a CD game, you still have to download part of it from the internet. The game will begin downloading and then can let you play when it reaches a certain percentage and continues downloading the rest of the game.
I’m not sure about the Xbox, but other consoles have required certain updates for the console’s OS. I remember this being a thing with the PSP and PS3, in particular. Trying to stay on 3.55 for PS3 was a dream for many because it was hackable but some games required a higher OS version and the game couldn’t be played until the workaround was found to spoof an OS update.
BG3 is available DRM-free on PC. I’d say that’s better than any sense of security offered by physical media.
Not for money, anyway.