It’s not a story when it’s a couple of conspiracy theorists making horrifically inaccurate deductions. It’s a story when it’s hundreds of thousands of people led on by a bunch of horse shit.
It’s not a story when it’s a couple of conspiracy theorists making horrifically inaccurate deductions. It’s a story when it’s hundreds of thousands of people led on by a bunch of horse shit.
BG3 is available DRM-free on PC. I’d say that’s better than any sense of security offered by physical media.
Some of these things really do seem to be luck of the draw. Maybe they run A/B tests. Did you get bombarded with ads on Windows 10? I did. My friends had no idea what I was talking about. I for sure got nagged over and over again to use OneDrive back when I still used Windows, and stories like this one were in the news all the time.
I think the industry is in a hurry to stop spending $100M+ per game, so I’d say that’s unlikely.
“welp we’re out of budget so we’ll do a recap episode” that StarGate pulled every season
I’ve never seen StarGate, but functionally, this type of episode makes a lot of sense for a serialized story in the era before streaming, which is why serialized stories used to be very rare.
The case Nintendo was making, as I understand it, was that their site provided pretty clear links to sources where you could circumvent encryption, even though they weren’t doing it themselves.
Whatever their reasons, I’m glad they opted for this. It makes the game translate better to controllers, and that’s just a more comfortable way for me to play games.
Just play The Outer Worlds if you haven’t already. It’s Starfield if they threw out all the parts that didn’t work, and it’s got a sense of humor, too.
Man, this site on mobile is like psychological warfare. You read a paragraph, and it’s interesting, and you scroll down a bit to read more, and they spawn another ad that takes up ever so slightly more of the screen until the article is a postage stamp in the middle like I’m playing Quake on an old machine in 1997.
Well, they finally started appealing to me, because the new crop cares less about trying to survive and more about building stuff.
Also known as the Daisuke Ishiwatari method.
A Linux OS isn’t enough either; I know from experience with a GPD Win 2. You really need a distro that is built with gamepad controls at the forefront. There are far too many ways for things to steal focus from the game window or require keyboard input unless you intercept those calls the way Valve does on SteamOS.
It has been the beginning of a paradigm shift. This is just to lay people off without paying severance.
But can’t you see the other comments in this thread? Clearly this encourages piracy for some reason and is worse than EA somehow.
On the other hand, maybe they took a look at Helldivers and decided to keep going down that route anyway.
Preservation is why it’s important to have emulators as soon as someone has figured out how to get one running. Nintendo should be embarrassed that pirating their games often lets these people experience their games better than if the games were run through official channels. I was sure tempted to pirate Metroid Dread instead of buying it, but it wasn’t because I couldn’t afford it, just wanted it for free, or had some notion of retribution toward Nintendo. I was tempted because the Switch is terrible hardware, I prefer to play games on my PC, and it would run better on my PC. I think that was the last Nintendo game I bought. I haven’t pirated any Switch games to date, because the only actual retribution I want toward Nintendo is for both my money and my time to go to games where the companies are less shitty. I’m not going to fault someone for wanting to play Tears of the Kingdom at frame rates higher than 23 FPS and resolutions better than 540p with no anti aliasing, and the best way for Nintendo to cut back on that piracy is to make the game for PC like everyone else is doing these days, but they know the upside of Switch sales is worth more to them than what these pirates cost them. Piracy will also preserve the game better than Nintendo ever will. I honestly don’t care what the percentages are of freeloaders by comparison, because it doesn’t matter.
EDIT: Oh, btw, I have pirated plenty of their back catalog, and I’m sure you have too. I’d love to buy them, like I bought Sega Genesis games and like I bought old Mega Man games on Steam, but how strange! There’s no legal way to buy those old Nintendo games digitally. You can only rent them in perpetuity. Nah, I’ll just pirate them.
The 3DS and Wii U digital stores were just decommissioned, and preservation is a bullshit excuse?
Long-term, it is in fact cheaper to not pay 900 people than it is to pay them.
If only costs, personnel, and risk could be divided that easily.
Worth noting that Peter Moore does not currently have any insight into what conversations are happening at Microsoft right now, but there are some interesting bits in here.
That is way more risk for them than it is to just make Game Pass available on more open platforms, and it makes plenty of sense. Sony had something like a $600M profit margin on a $7B investment, IIRC, so those margins are getting slimmer even when you’re in a market dominating position like they are.
This does reflect what the average consumer is doing, but it’s stupid. The movie industry, even more than the gaming industry, are doing their damnedest to make sure I can’t ever legally own a copy of the movies I enjoy, and it’s doing more to make me stop watching movies than it is to pay them perpetual revenue forever. Perhaps the downward trend in theater attendance is tied to that too, but I’m no analyst. There’s certainly no GOG for DRM-free movie purchases, so if there’s no Blu Ray copy of it, you’re just buying a pass that lets you stream it from someone else’s machine that will disappear one day, as Discovery customers on PlayStation just realized.
And when consoles aren’t so streamlined anymore and the price gap between a console and a half-decent PC keeps shrinking. Because development budgets have gotten so expensive, the most popular games are rarely the most demanding ones out there anymore either, so it’s not like there’s a lot of pressure on the consumer to get a super expensive PC if they want to play games.