I used Plex for my home media for almost a year, then it stopped playing nice for reasons I gave up on diagnosing. While looking at alternatives, I found Jellyfin which is much more responsive, IMO, and the UI is much nicer as well.
It gets relegated to playing Fraggle Rock and Bluey on repeat for my kiddo these days, but I am absolutely in love with the software.
What are some other FOSS gems that are a better experience UX/UI-wise than their proprietary counterparts?
EDIT: Autocorrect turned something into “smaller” instead of what I meant it to be when I wrote this post, and I can’t remember what I meant for it to say so it got axed instead.
Blender for video editing. I haven’t even touched its 3D animation features.
I’ve heard really good things about Shotcut. I wonder how the two (and Kdenlive as well as commercial competitors) compare. I looked a while ago for some good comparison articles but don’t recall finding any.
Shotcut crashes unexpectedly, on all the machines I’ve tried it on. Not frequently though, & it was so good I used it anyway.
Yikes, sorry to hear that. I only learned about Shotcut here on Lemmy. You can see my exchange with someone who uses it for work on this post.
Blender is really amazing. The last 3 years have been really good to the project. I forced myself to learn/use Blender 2.79 as an alternative to Maxon’s Cinema4D which I had been a long time user of. It was… tough, but after dozens of hours of tutorials it got easier, then fun, then powerful. Then the 2.8-3.x updates started to roll out! I love Blender now.
It has an amazing real time renderer in Eevee, the Cycles renderer is quite amazing too; Geometry Nodes can do some crazy stuff, but the UI; man has the UI gotten so much better.
If you’ve tried Blender in the past but felt it was awkward, give it another shot.
Holy shit, I didn’t know that that’s a feature. For the two times a year I need to edit videos I will never have to deal with shitty free versions/test versions of video editing software ever.
Blender does an insane amount of things. 3d modelling, image editing, sculpting, rendering, procedural texturing, procedural modelling, video editing, physics simulations, animation, rigging, mocap. Probably some other things that I’m forgetting too.
Removed by mod